# Microsoft Developer Studio Project File - Name="main_WUp" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **

# TARGTYPE "Win32 (x86) Console Application" 0x0103

CFG=main_WUp - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE 
!MESSAGE NMAKE /f "main_WUp.mak".
!MESSAGE 
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE 
!MESSAGE NMAKE /f "main_WUp.mak" CFG="main_WUp - Win32 Debug"
!MESSAGE 
!MESSAGE Possible choices for configuration are:
!MESSAGE 
!MESSAGE "main_WUp - Win32 Release" (based on "Win32 (x86) Console Application")
!MESSAGE "main_WUp - Win32 Debug" (based on "Win32 (x86) Console Application")
!MESSAGE 

# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
F90=df.exe
RSC=rc.exe

!IF  "$(CFG)" == "main_WUp - Win32 Release"

# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Target_Dir ""
# ADD BASE F90 /compile_only /nologo /warn:nofileopt
# ADD F90 /compile_only /nologo /warn:nofileopt
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
# ADD CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib /nologo /subsystem:console /machine:I386
# ADD LINK32 kernel32.lib /nologo /subsystem:console /machine:I386

!ELSEIF  "$(CFG)" == "main_WUp - Win32 Debug"

# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE F90 /check:bounds /compile_only /dbglibs /debug:full /nologo /traceback /warn:argument_checking /warn:nofileopt
# ADD F90 /browser /check:bounds /compile_only /dbglibs /debug:none /nologo /optimize:1 /traceback /warn:argument_checking /warn:nofileopt
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /FR /YX /FD /GZ /c
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
# ADD LINK32 kernel32.lib packlib.lib pawlib.lib mathlib.lib geant321.lib /nologo /subsystem:console /machine:I386 /nodefaultlib:"libc.lib" /pdbtype:sept /libpath:"c:\PAW"
# SUBTRACT LINK32 /pdb:none /debug

!ENDIF 

# Begin Target

# Name "main_WUp - Win32 Release"
# Name "main_WUp - Win32 Debug"
# Begin Source File

SOURCE=.\airgap.f
DEP_F90_AIRGA=\
	".\const.inc"\
	
# End Source File
# Begin Source File

SOURCE=.\alwindow.f
DEP_F90_ALWIN=\
	".\const.inc"\
	
# End Source File
# Begin Source File

SOURCE=.\beampipe.f
DEP_F90_BEAMP=\
	".\const.inc"\
	
# End Source File
# Begin Source File

SOURCE=.\collimator.f
DEP_F90_COLLI=\
	".\const.inc"\
	
# End Source File
# Begin Source File

SOURCE=.\dsg0.f
# End Source File
# Begin Source File

SOURCE=.\empty.f
DEP_F90_EMPTY=\
	".\const.inc"\
	
# End Source File
# Begin Source File

SOURCE=.\heden.f
# End Source File
# Begin Source File

SOURCE=.\int_Bz.f
# End Source File
# Begin Source File

SOURCE=.\main_WUp.f
DEP_F90_MAIN_=\
	".\const.inc"\
	
# End Source File
# Begin Source File

SOURCE=.\nden.f
# End Source File
# Begin Source File

SOURCE=.\nhe3.f
# End Source File
# Begin Source File

SOURCE=.\rotation.f
DEP_F90_ROTAT=\
	".\const.inc"\
	
# End Source File
# Begin Source File

SOURCE=.\scatb.f
DEP_F90_SCATB=\
	".\const.inc"\
	
# End Source File
# Begin Source File

SOURCE=.\scate.f
DEP_F90_SCATE=\
	".\const.inc"\
	
# End Source File
# Begin Source File

SOURCE=.\scatt.f
DEP_F90_SCATT=\
	".\const.inc"\
	
# End Source File
# Begin Source File

SOURCE=.\sm.f
DEP_F90_SM_F14=\
	".\const.inc"\
	
# End Source File
# Begin Source File

SOURCE=.\sofqnw.f
# End Source File
# Begin Source File

SOURCE=.\sommers.f
# End Source File
# Begin Source File

SOURCE=.\target.f
DEP_F90_TARGE=\
	".\const.inc"\
	
# End Source File
# Begin Source File

SOURCE=.\wq.f
DEP_F90_WQ_F18=\
	".\const.inc"\
	
# End Source File
# End Target
# End Project